Posts Tagged ‘advance’

Megaman Battle Network 5 – BassCross Vs. Bass

Saturday, June 5th, 2010

Time for a double dose of destruction.

That’s right, this time it’s Bass and BassV2 who we’re fighting. The only way to fight them, however, is with the BassCross E-reader modifier, which can only be activated in the english versions by gameshark/action replay codes. I decided to only use 5 e-reader cards, so that my Megaman wouldn’t be too broken.

Gotta admit, compared to 6, Bass is kinda … simple. His later forms do get just as broken, but when you compare Bass to Bass, and BassV2 to BassBX, there is no way 5 can hold a candle to 6 in terms of difficulty.

Duration : 0:7:0

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Clarifying connecting the e-reader to a sma4 rom

Monday, May 10th, 2010

I HAVE NOW RELEASED A TESTED FUNCTIONAL PACK!!!! Look down for it ;)
By request, I am clarifying how to connect an e-reader rom to a sma4 one. Wario395’s video (http://tinyurl.com/ylp9zfr) should be seen first.

Requirements:

1.No$ gba http://nocash.emubase.de/gba.htm
2.SMA4 rom
http://tinyurl.com/sma4rom
2.The USA E-reader rom. http://romhustler.net/rom/gba/2864/e-reader-usa
4.the sma4 e-reader loader http://www.caitsith2.com/ereader/emulators.htm
5.Some E-reader dotcodes http://www.caitsith2.com/ereader/sma4.htm

Enjoy! -palz2015
Background music: SMW Star Road
Background: TNBC Oogie’s Revenge NDS
The pack iz here: http://tinyurl.com/ye6rpbx
THE PASSWORD FOR THE RAR IS IN THE README
Αντιο, friends :)

Duration : 0:2:46

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Super Mario Advance 4 Hack

Thursday, May 6th, 2010

This is the result of having some free time to kill and being a huge Mario fan…

I’d just recently learned about those awesome e-Reader features hidden inside this game – which we Europeans never got to see !!! – when I stumbled across this thread on the famous Acmlmboard:
http://acmlm.kafuka.org/board/thread.php?id=5226&page=1

This just made me want to give SMA4 hacking a try, and the result is, what you can see in these videos.

I did nothing big so far, tough…
I’ve just tried myself at some simple object and enemy replacements, but everyone has to start with something small, right ?

The level editing was done via hex editor, and I’ve created the new worldmap with Marionator, a map (NOT level!) editor for SMA4, in case you want to know.

You can download Marionator by following this link: https://acmlm.kafuka.org:81/uploader/get.php?id=1993

But remember, that it’s only a map editor.
It can’t edit the levels…

Duration : 0:2:7

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Unreleased Japanese SMA4 – Mushroom 16

Friday, April 30th, 2010

Level Mushroom 16, one of the Japanese eReader levels for Super Mario Advance 4. These were never released outside Japan. This particular level is only the second (official) Mario level I know of to make use of Kuribo’s Shoe.

If there is interest, I’ll upload more videos of the Japanese levels, which are without question some of the most unique Mario levels I’ve ever played.

Duration : 0:2:33

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Taking a Look at the Nintendo e-Reader(Mirror)

Tuesday, April 27th, 2010

Ryan your a dumbass,and your WRONG!….all sarcasm aside
Original Uploader:tvandlust
Original Description:Nintendo’s e-Reader add-on for the Game Boy Advance released in Japan in 2001 and 2002 in North America. A mild success, the e-Reader was also eventually bundled with the GBA. Using a licensed dot code technology, cards containing embedded data could be scanned into the device and then played. Cards could have different games, applications, or items for other games.

Many different kinds of cards were eventually released for the e-Reader, the most popular of which were full NES games on 5 cards. Cards for the Gamecube Animal Crossing, cards for Super Mario Advance 4: Super Mario Bros. 3, cards for the Pokemon TCG/Pokemon Ruby and Sapphire versions, and many others were also available to purchase.

The e-Reader is a fairly common item, as are its cards, and it’s easy to find them on eBay or in secondhand shops for very cheap. Even though it’s little more than a novelty now, I recommend checking it out if you’ve got a few extra bucks to spare.

Duration : 0:10:54

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Super Mario Advance 4: e-reader levels (1)

Sunday, April 18th, 2010

Hey! About time I’d give these levels a try, though I was looking for them for a very while, I did it in the wrong way (don’t ask… -_-)

Whatever, now I’m able to play the “official” new set of levels available from e-reader cards (phailure from NOA, though, but a big WIN on japan, hmmm) into your Mario Advance 4 gamepak. (blah, blah, blah, lol xD).

Anyway, I play as the two brothers, with some mistakes and lost lives (lol).

Duration : 0:6:51

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Super Mario Advance 4 Hack Part 3

Tuesday, April 6th, 2010

The third and last (until I make more progress) one of my SMA4 hack videos…

Here you can see my custom Fire Bro. battle, which earns you the Boomerang item WITHOUT any e-Reader usage involved ! ;)

Duration : 0:1:3

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MVSDK – e-1 (World-e)

Saturday, April 3rd, 2010

I’ll show you one of the biggest secrets of MVSDK!
The e-World which is only accessible by scanning those extremely rare MVSDK e-level cards into an e-Reader!

Let’s begin with a playthrough of e-1!

The layout of this level might be confusing the first time you play it, but once you’ve found your way around the level will be quite easy.

Nintendo must’ve been joking, they actually called this one a level 3 skill (highest difficulty) stage!
Try the expert levels if you look for a challenge, not this one…

Thousands of thanks go to Kiiro: http://www.youtube.com/user/KiiroBomber
for releasing the dumped e-cards!
I’d never found them without his help…

Duration : 0:1:50

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e-Reader – Jumping Doduo

Saturday, March 27th, 2010

Here’s some pretty rare footage for you, utilizing two pretty rare Nintendo devices. I searched around on YouTube and couldn’t find many e-Reader videos (as in the GBA attachment, not the recent eBook machines). So here you go, the “Jumping Doduo” mini-game.

I had attached the e-Reader to the Game Boy Player, one of the few things the Nintendo Gamecube can handle that the Wii can’t. So essentially, I attached a failed Nintendo device to another failed Nintendo device. The e-Reader was something that would attach to the Game Boy Advance. Built into it is a device that lets it read dot codes on e-Reader cards. You swipe them through the e-Reader like you would a credit card, and if all is well, the e-Reader will ick it up and store the data on the dot code. The Game Boy Player is a machine that connects to the bottom of a Gamecube and allows you to play GBA games on it. Since there’s nothing on a GBA that lets me connect it to my video capture device, I plugged the e-Reader into the Game Boy Player.

The mini-game you see here is “Jumping Doduo.” You can play it by scanning in the cards “Doduo” and “Dodrio” from the Aquapolis set of the Pokémon Trading Card Game, released back in 2001. When you successfully scan in the long codes for both of them (there are two codes on these cards, a short one at the bottom and a long one on the right), the e-Reader will be able to load the mini-game.

It’s a very simple one, really. Doduo is running across a plain, and he needs to jump over everything in his way. Doduo jumps with the A button, and in addition to rocks, he’ll jump over Bulbasaur, Bellsprout, Teddiursa, Electrode, Sudowoodo, Dugtrio, and Totodile. Each obsctacle has a different height and a different width, so you can’t approach them all the same way. (But almost the same way.) Your score is the number of obstacles Doduo has jumped over, and the game ends when Doduo runs into or lands on something.

It’s just a cute little extra for the card game. It’s very simple in design, but more than anything else, it’s a bonus for having these two cards.

Don’t ask for more Pokémon e-Reader minigames though, since this is the only one where I have all the cards required.

Duration : 0:3:51

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Taking a Look at the Nintendo e-Reader

Sunday, March 21st, 2010

Nintendo’s e-Reader add-on for the Game Boy Advance released in Japan in 2001 and 2002 in North America. A mild success, the e-Reader was also eventually bundled with the GBA. Using a licensed dot code technology, cards containing embedded data could be scanned into the device and then played. Cards could have different games, applications, or items for other games.

Many different kinds of cards were eventually released for the e-Reader, the most popular of which were full NES games on 5 cards. Cards for the Gamecube Animal Crossing, cards for Super Mario Advance 4: Super Mario Bros. 3, cards for the Pokemon TCG/Pokemon Ruby and Sapphire versions, and many others were also available to purchase.

The e-Reader is a fairly common item, as are its cards, and it’s easy to find them on eBay or in secondhand shops for very cheap. Even though it’s little more than a novelty now, I recommend checking it out if you’ve got a few extra bucks to spare.

Duration : 0:10:54

(more…)

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